BlueUnicornJ13 on DeviantArthttps://www.deviantart.com/blueunicornj13/art/SA-Aubrey-AP-Tracker-649936240BlueUnicornJ13

Deviation Actions

BlueUnicornJ13's avatar

SA | Aubrey | AP Tracker

Published:
201 Views

Description




Rank: Merchant

:bulletblue: At 25 AP| In Onea, even the humble merchant must be strong and unyielding. You have grown hardy over the years, able to work long hours without rest.
:bulletblack: At 50 AP| You have no patience for hagglers trying to cut a bad deal, and even less for those who decide sticky hooves are better than a fair price. You can spot a thief a mile away, and your back-breaking lifestyle enables you to give them what's coming, too.
:bulletblack: At 75 AP| Familiars can be of great help to your trade. If your familiar spot is empty, you may receive one Bighorn Sheep, Fulmar, OR Domestic Dog for free.
:bulletblack: At 100 AP| The War Lord has taken notice of you, and as appreciation for your part in the herd, she’s sent you a gift. (Receive one Pelt OR Cloak for free)

Talent: Artist (Blacksmith)
:bulletblue:
At 25 AP | Though you’re still a beginner, the time and effort you’ve put into your craft is starting to pay off. The final products are still crude, but you’ve grown more comfortable with your medium and technique.

:bulletblue:
At 50 AP | Your pieces are really starting to look good! You’ve grown completely comfortable with your medium, and diligent practice has helped transform techniques into muscle memory. You’re beginning to play with composition. You could sell your pieces for a small sum.

:bulletblue:
At 75 AP | You are now adept at replicating organic and geometric forms. You have begun to truly utilize thumbnails, and are capable of pleasing compositions. You can sell for better prices.

:bulletblue:
At 100 AP |  Whether you have turned your art form into a profession or remain an amateur, you have become exceptionally talented. Your pieces are considered the works of a master, and can be sold at high prices. Can receive one free item from the accessory, weapon, or armor shop pertaining to their talent.


Blessing: Duplication
The ability to create and project copies of your own self

:bulletblue: Lv1: User can create a visual replica of themselves at a distance of up to 15 strides, but replica has no tangible form and may even be slightly translucent. It can not move.

:bulletblack: Lv2: User’s replica is now solid while standing, but when user attempts to make it move, it loses that tangibility.

:bulletblack: Lv3: User’s replica is now solid while moving, although user can choose to make it weaker if he or she desires, which reduces casting effort. Replica seems at times to act independently, although minimally and still tied to the user. Replica cannot speak.

:bulletblack: Lv4: Maxed: User can now summon a tangible, independent thinking duplicate of him or herself. User’s sense are tied to the duplicate’s; they share pain, and the user can “see” through the duplicate’s eyes. User has power over summoning and banishment, but while it exists, the duplicate can act on its own, although they usually follow directives. Usually.


Strength
Bullet; Blue At 25 SP |  You can push/pull things up to 1/4th of your body weight, and can lift things up to 1/8 of your body weight  using Telekinesis
Bullet; Blue At 50 SP | You can push/pull things up to 1/2  of your body weight, and can lift things up to 1/4 of your body weight using Telekinesis
Bullet; Blue At 75 SP |  You can push/ things up to your own body weight, and can lift things up to 1/2 of your body weight using Telekinesis
Bullet; Black At 100 SP | You can push/pull things weighing twice as much as you do, and you can lift things weighing as much as you using Telekinesis

 

Wisdom
Bullet; Blue At 25 SP |  You are quite the book worm. You find it very easy to remember things you read as well as comprehending it.
Bullet; Blue At 50 SP | You’ve quickly figured out how to put all that knowledge to good use, and find it somewhat easier to do tasks unrelated to your rank or talent.
Bullet; Black At 75 SP | You have made quite a name for yourself, and many horses seek you out for advice.
Bullet; Black At 100 SP | You are incredibly adept at planning things when given enough time to put your knowledge to good use. Whether it’s business plans or interpersonal communication, you have a knack at figuring out the best way to go about it for the most sought after outcome.

 

Vitality
Bullet; Blue At 25 SP | You are able to run full speed up to 1/4th mile without getting tired, and can maintain moderate speeds for up to a mile without getting winded. You are also more resistant to infections.
Bullet; Blue At 50 SP | You’re now able to carry/drag another equine for up to a 1/4th mile without your muscles giving out on you. You also begin to  find yourself more resistant to common illnesses.
Bullet; Black At 75 SP | You can run full speed for a mile without getting winded, and are capable of maintaining moderate speeds as long as needed without tiring. You are now immune to common diseases.
Bullet; Black At 100 SP | You’re now capable of carrying/dragging another creature your size for up to a mile before your muscles can’t take it any more. You are also immune to most diseases and infections.


Speed
Bullet; Blue
At 0 SP | Maximum speed is 15 mph.
Bullet; Black At 25 SP | Maximum speed is 20 mph.
Bullet; Black At 50 SP | Maximum speed is 30 mph.
Bullet; Black At 75 SP | Maximum speed is 40 mph.
Bullet; Black At 100 SP | Maximum speed is 50 mph. 

 

Cunning
Bullet; Blue At 25 SP | You are more clever than most.
Bullet; Blue At 50 SP | You can think quickly on your hooves, and formulate plans on the fly.
Bullet; Blue At 75 SP | You’re able to identify dangerous situations from a distance, and can quickly assess the best course of action to make it out safely.
Bullet; Black At 100 SP |  You're exceptionally adept at working your way to the top. You pick up on new concepts quickly.


Agility
Bullet; Blue At 25 SP |
You now maneuver more quickly and gracefully, and find yourself tripping over your feet less.

Bullet; Blue At 50 SP | You are capable of moving easily on uneven ground without any missteps
:bulletblack: At 75 SP | You are able to cross through all types of terrain without threat of injury. Not only are you quick and graceful, but you have become quite sure footed as well.
:bulletblack: At 100 SP | You are now able to cross even the most steep mountains without issue. No terrain or rough footing can hold you back. Need to get through a tangled forest? No problem. Crossing a sandy desert? Pfft easy. Icey river crossings? Piece of cake with a bit of concentration.

</sub>
Image size
1443x1906px 4.18 MB
© 2016 - 2024 BlueUnicornJ13
Comments0
Join the community to add your comment. Already a deviant? Log In